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Points Given

200 (Cappy, Cap)

When that odd light came to take his hues, Cappy ended up completely solidified with dread. It was another sort of dread as well—the dread that he wouldn’t have a significant job in this new story. He was right.”
—  Figurine description • Kirby and the Rainbow Curse

Cappy (plural: Cappies) is a repetitive enemy in the Kirby series. It at first seems, by all accounts, to be a ricocheting mushroom, however in the event that Kirby utilizes his breathe in on it, the mushroom top is breathed in, uncovering Cappy’s actual structure to look like a haniwa statue. Kirby would then be able to spit the mushroom top back at Cappy, KO’ing him. In the event that Kirby has a Copy Ability, he can simply assault him with that crushing him in one hit. Cappy yields no Copy Ability when inhaled.

In Kirby: Right Back at Ya!, Cappies are amicable regular folks and they highlighted a town brimming with them. Tuff is regularly observed playing with a trio of Cappy youngsters: Honey, Iro, and Spikehead.


Kirby’s Dream Land

Cappies are found in the game’s first level Green Greens where they for the most part simply jump around tending to their very own concerns. They are generally observed wearing mushroom tops.

At the point when they are wearing caps, Kirby must utilize his inhale to evacuate them. This will at that point uncover the Cappy’s actual face and they would then be able to be taken out with the breathed in top. Another strategy for vanquishing them is to simply spit a puff of air at them while regardless they have their tops.

Some of the Cappies are stationary and simply squirm set up. These ones are breathed in alongside their top if Kirby attempts to eat them. Some of the time Cappies show up without their mushroom tops. These ones are considerably flimsier than a Waddle Dee yet compensate for it by showing up in gatherings of two.

In Extra Mode, Cappy is supplanted by Blopper.

Kirby’s Adventure and Kirby: Nightmare in Dream Land

Cappies act as they do in Kirby’s Dream Land. In Kirby: Nightmare in Dream Land, they utilize their refreshed structure from Kirby Super Star. Cappies never show up without their tops in these games.

Kirby’s Pinball Land

Three Cappies are situated on the top phase of Whispy Woods Land. Kirby needs to hit every one twice—once to knock off his top and again to crush him. On the off chance that a Cappy loses his top, he will hold up a few seconds before he gets another. At the point when every one of the three Cappies have been crushed, the thing behind Sir Slippy will change to a dark Warp Star, which will take Kirby to the boss on the off chance that he hits it. On the off chance that he stands by excessively long, in any case, the Warp Star will vanish and Kirby should beat the Cappies once more. Hitting a Cappy (with his top on) procures the player 600 focuses, while hitting one without his top yields 1200 focuses.

Kirby’s Block Ball

A little Cappy shows up in the Target Shooting Area of Stage 1. After the ball hits him multiple times, the player proceeds onward to the live with the Cappy chief. This manager remains in the screen, once in a while jumping to one side or right side to hit a side oar (which recoils it). Once Kirby has done six harm to him, his top detonates and four little Cappies encompass him. They gradually move about the screen, rotating around the chief. Two hits dispatch every little Cappy, and six hits dispatch the chief.

Kirby Super Star and Kirby Super Star Ultra

Cappies have comparative conduct to that in Kirby’s Dream Land. Be that as it may, they have another method too: They will lose their caps trying to hit Kirby when he is in midair. In Revenge of the King, there is a changed form of Cappy called Poison Mash that is more grounded and marginally quicker than normal Cappies.

Kirby Tilt ‘n’ Tumble

Cappies show up without their tops. Interacting with one won’t hurt Kirby, yet he will skip off him (this likewise is the situation for Broom Hatter). In Stage 1 of Level 6, Cappies cover up inside Jump Holes; following a couple of moments, the foe will spring up, propelling Kirby toward whatever path the opening’s bolt was confronting.

Kirby Air Ride

Occasionally, they are seen jumping around in the center of the track. On the off chance that Kirby breathes in them, their top will be drawn off. They will go ballistic and flee. Cappies are basic in the Sky Sands level of Air Ride mode. Various Cappies additionally show up in the Kirby Melee arena, outstandingly in Kirby Melee 2 where a plenty of them assemble at the highest point of the level.

Kirby: Canvas Curse

Cappies show up in this game as foes. Tapping one with the stylus will make it lose its top.

Kirby Mass Attack

Cappies show up in the sub-games Kirby Brawlball and Strato Patrol EOS.

Kirby’s Return to Dream Land and (****************

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